Using user pain points as guide to improve existing application and make it less tedious to use. I created prototypes of the different approaches
All in Redesign
Using user pain points as guide to improve existing application and make it less tedious to use. I created prototypes of the different approaches
To create an all-in-one product family, for game and player management which allows users to simplify the workflow by providing tools for a complete cycle of need.
A large undertaking with multiple stakeholders, end to end redesign of back-office and player facing app
Redesign of data intensive customer support application
Simplify a complicated application to route cards to the right payment processor to accomplish a successful transaction